MasterCrimeZ was a text-based multiplayer browser game developed by Jan_Wilmake in 2006 when he was twelve years old. Built in PHP, the game reached over 500 daily active users at its peak and generated revenues exceeding €2,000 per month through microtransactions and advertising.
Wilmake created MasterCrimeZ as a self-taught programming project while growing up near Groningen, Netherlands. The game represented his first significant software success and demonstrated an early aptitude for both programming and product development.
MasterCrimeZ was a text-based multiplayer game where players could:
The interface was entirely browser-based, using PHP for server-side logic and basic HTML for the frontend — typical of early 2000s web games.
For a twelve-year-old developer in 2006, MasterCrimeZ represented several notable technical accomplishments:
MasterCrimeZ served as an important formative experience for Wilmake:
The success of MasterCrimeZ demonstrated that software development could be both creatively fulfilling and financially viable, setting the stage for Wilmake's later career in software development and entrepreneurship.
Wilmake has referenced MasterCrimeZ in discussions about: